by Greg Penlington | May 18, 2018 | Animation, Phygital Objects, Storytelling, Video Story, Young People
Liam saunters. That’s the way he walks, making him seem confident and happy. So does his infectious high-pitched laugh that often erupts suddenly when no-one is expecting it. But Liam’s laughter masks a multitude of emotions. And as Liam begins a new chapter in his...
by Greg Penlington | May 18, 2018 | Animation, Phygital Objects, Storytelling, Video Story, Young People
Theodor loves working at the horticultural garden. As he nurtures his plants and flowers he is reminded of his mum leaving him as a young child and wishes that she had been around to look after him. Theodor wonders about the different types of support that flowers and...
by Gail Davidge | May 23, 2017 | News & Updates, Participation, Peer Research, Photos, Phygital Objects, Project Information, Storytelling, Young People
Thomas, a Stories2Connect young researcher, recounts his epic adventure in Vancouver… In May, I have been with Cath, Candice and Rosie to Vancouver, Canada for the C2U Expo. When I heard from my Mum that I was chosen to go to Canada with Stories to Connect, I...
by Gail Davidge | May 1, 2017 | News & Updates, Participation, Phygital Objects, Project Information, Publications, Storytelling, Young People
Preparations are well underway for our visit to Vancouver where members of the project team will be showcasing the S2C project and sharing insights with an international audience of community members and academics at the c2uexpo . The conference aims to bring together...
by Daniel Burnett | Apr 19, 2016 | News & Updates, Phygital Objects
Building onto what we created with the Arcade Machine, we came up with the idea that showing the videos in a more private setting might have a more meaningful impact. With that in mind we built two different Virtual Reality games using the Samsung Gear VR system....
by Daniel Burnett | Apr 19, 2016 | Phygital Objects
When we began looking at how best to show off the stories that we’ve been collecting, we decided that there should be some form of FUN attached to it. We didn’t want just some simple TV showing the same video over and over again we wanted something people would...
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